Ralph Eggleston
In the continuing Spline Casts, our next interview will be with none other than the Academy Award Winning Director of For the Birds and Art Director of Finding Nemo, Ralph Eggleston. Feel free to send your questions into Spline Doctor....ahem, I mean Spline Doctors... I forgot that there are other Doctors in the house, they just never post. Come on guys... Anyway, look for it in the next couple of weeks. Thanks again for all the great feedback from the last interview.
-Andrew
13 Comments:
Where do you get your first ideas about how you want a film to generally feel and look? What kind of image(s) do you want to leave the audience with?
Awesome! Hope there are many more to come!
12:12 AM
ralph is great!
1:11 AM
Thanks for doing this podcast guys.
This question is related to animated short films in particular...what do you think are some of the common elements found in really good short films?
-Sean
1:31 AM
Looking forward to your next podcast. These are amazing. Here are a couple of question for Ralph:
What about yourself makes you an exceptional art director? (characteristics, abilities, hobbies) Why Art director instead of character designer, animation supervisor,etc...? How and when did you get into that role?
6:56 AM
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11:28 AM
Hi Andrew,
I'd like to know some of the advatages and disadvantages he faced art directing a 2D animation project as opposed to a 3D one.
Thanks.
12:50 PM
Thanks for these spline casts!!! the last ones with Andrew were amazing...
My Question would be
How do you break into a job like viual development or art direction????
1:09 PM
Characters.... I would like to know how you think when designing characters, your reference, and your inspiration!!
and well... this question comes because of the image pixar has made with its movies, you know which are Pixar movies, it is Pixar style!! How characters fit in their worlds, and from what I have read in Cars, everything has to do with automobiles (mountains, trees, textures, etc).
How you define a style guide, catoon....more realistic...less realistic. (as it is done with animation)? Why this style and not that other one? How the story defines the style?
Thanks for taking the time to make these great splinecasts! Dr.
Cant wait!
1:12 PM
I'd like you to ask Ralph Eggleston about the darkest hours he's encountered in creating these films and how he got through them.
Thanks,
Adam
1:56 PM
Another Short film question...I really think you should ask him about short films.
What things most impress you when watching a short animated film, what key things do you look for?
-Jeremy Spears
8:47 AM
Working for Pixar where "story is king," are all of your art directions decisions motivated by what works best for the story or that particular scene, and are there ever times when what works best for the story conflicts with what is works best visually?
These podcasts are FANTASTIC, FANTASTIC!!
-Jared
10:26 AM
Hi, guys. Thanks for doing this blog and these great podcasts! Two questions for Ralph:
How are Pixar conceptual artists, character designers, and outside artists (like Peter de Seve) assigned to projects...does each film have a team, or do people contribute to different projects at the same time?
I love your pastel lighting studies. What is the reason for the small dimensions (20" x 3" for instance)? Is that to get them down quickly like a thumbnail, or do you just like to draw tiny?
Thanks again!
11:20 AM
I heard that For the Birds is a rip-off from a student's work at Calarts. That guy even sent his animation to Pixar but got no response. Is that true?
9:12 PM
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