Animators by day Animation teachers by night.

Wednesday, November 22, 2006

Happy Thanksgiving!

Not much right now except to wish everyone a pleasant holiday. After the break we'll be posting some new thoughts. We've figured out how to attach YouTube clips to our posts so we'll now be able to provide reference clips for some of the ideas we're discussing. In addition, we've got some ideas for a couple new splinecasts which we hope to get going after the holidays. This crunch is probably the craziest we've been through, so we continue to ask for your patience. Also, feel free to comment on things you're curious about. Perhaps a teacher has given you a note on your work that you don't quite understand, or maybe there is something that you notice you're having consistent trouble with. By posting a comment we can better shape the topics of the next few posts. Most of our brains are elsewhere right now (or mush), so help us help you. Have a great Thanksgiving everybody! I know I'll be thankful for a couple of days off.



Anonymous davidbernalr said...

Happy thanksgiving too!!!! Awesome!!! cant wait for your new posts!! Videos! Amazing!!

*An idea for future posts: How do you go on translating a pose from
2d (planning thumbnails) to the 3d model? = How is you thought process to build it and tweak it?

Thank very much!!!
Have great holidays!

5:31 PM

Anonymous Anonymous said...

I'm very thankful for your giving spirit and hard work. Some shot breakdowns would be an amazing future post if you're able.

Happy thanksgiving!

Brad Kinley

9:27 PM

Anonymous Anonymous said...

Would be most interested in hearing the animation insights of Ken Kim, the Surgeon General of Splinology.

6:42 PM

Anonymous Anonymous said...

Happy Holidays from the uk.
I was just wondering what you do when you need to motivate yourselves.
When you've been working on the same piece of work for so long you want to never see or speak of it do you get back that enthusiasum you had at the start when you were bouncing off the walls with excitment?
odd question i know!


Tania x

11:03 AM

Blogger Dr.Burke said...

This comment has been removed by a blog administrator.

7:22 AM

Blogger Dr.Burke said...

Hey Tania

Thanks for your question. Personally, I've always found not getting fired a great motivator. Joking and glibness aside, I can understand the feeling of hitting a creative wall whether it be from being on a single shot for a very long time or an extended period on the same project. Try showing your work again to your director or supervisor, even if you feel it's not ready to show. I've found that showing early and showing often generates good creative momentum. On a more practical side, know that nothing lasts forever and there will always be a new creative challange waiting for you around the corner. Hope this helps.


9:44 AM

Blogger Olivier Ladeuix said...

Dear Doctor ;-)

Andrew spoke about an interview with Doug Sweetland a while back so if it hasn't been wrapped up yet I would like you to ask him few things.

The pose to pose method seem to be prevalent nowadays with setting up the main poses then primary breakdown but a friend of mine told me that once he has his key poses, he prefers to go into straight ahead mode has he sees the motion already in his head.

Sometime ago Doug refered to animation as "acting in slow motion". What did he mean by that? Was he only refering to the fact that every seconds of animation is carefully crafted and take up to few days or would he be saying that he his able to see things in slow motion, does he know what his spacing should look like when timing the motion of a character, just like my friend was saying?

Somewhat related, is it common for a professional animator to know right of the bat how long a motion should take in frames? I saw a video of Richard Williams in Soho square where he was timing things around him.

Thank you for your time.

10:17 AM

Blogger Dr.Burke said...

Hey Oliver

I think what Doug was referring to with his "slow motion" reference was the idea that, by design, animation is dealing with a performance on a frame-by-frame basis, hence "acting in slow motion". However, I'll pass on the question to him and if I'm wrong I'm sure he'll be happy to clarify. As for the Richard Williams thing, I think the point is trying to illustrate how over time, as your animation senses become more acute, you can analyze movement as it relates to how you would time out a shot or action. Having said that I don't think the measure of an animator hinges on whether he/she can watch a hand wave from across a crowded plaza and determine that it's cycling on sixes. Hope that helps and be patient for the Sweetland interview.


10:25 PM

Blogger Olivier Ladeuix said...

thanks Adam. I am still struggling figuring out how to create convincing body mechanics but acting choices will hopefully be my main concern one day.

3:22 AM

Anonymous Anonymous said...

hi, I have a request for a post, i know you are busy so if you had some free time it would be great if you could talk about line of action, and how should the animator change it to get across certain emotion, also, ive heard a lot about "rythem" in a pose, what is it exactly? is it the same as the line of action?

7:03 AM

Anonymous Anonymous said...

forgot to say thanks! :)

10:11 AM

Anonymous Anonymous said...

Any tips for Academy students sending a demo reel for your class?
I currently have one short- film ready , would it be advisable to continue improving on it or rush another project before the dateline? Is it okay if the reel consists of only 2d animations?
Thank's guys!

5:52 PM

Blogger Dr.Burke said...

If you're interested in submitting for the Pixar classes at the academy make sure that your demo reel is short and sweet. If you are happy with your short film and feel it best represents you then put it on your reel. If you feel past assignments or exercises do the job better then include those. 2D is not an issue so long as it show us you understand the principles of animation. More than half of the Pixar teachers are ex-2D guys, so not to worry. One last thing, because of the volume of reels we have to sift through make sure you put your best stuff at the head of your reel. Hope to see you in class. Good luck.


6:53 AM

Anonymous Anonymous said...

Thank you Dr. Burke, I shall now have peace in mind to send my 2D animation works.
And don't worry, I understand that you have a lot of submissions to look through, mine would be just a minute or two. Thank's for the reply!

9:34 PM


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